Killer User-Experiences, Not Killer Features
The 10 fundamental rules for the age of user experience technology as outlined in a piece published in Ubiquity, an ACM IT magazine and forum.
This list nails it, for the vast majority of users, most of the time. You'd think a lot of the items would be obvious, but ponder your own experiences and those of your family and friends.
Pretty cool mag and forum, by the way.
Hat tip.
This list nails it, for the vast majority of users, most of the time. You'd think a lot of the items would be obvious, but ponder your own experiences and those of your family and friends.
Pretty cool mag and forum, by the way.
Hat tip.